Amanda Norlén

About me

Amanda Norlén

I’m a 3D artist who brings ideas to life. I first started as a graphic designer for gamers on streaming platforms before I headed in another direction in VR Development. I’m currently studying to become a Technical 3D Artist. I specialize in sculpting, texturing, and procedural modeling, creating everything from game assets to visual development. Always up for a challenge, so if you need something cool, weird, or both—let’s create!

WORK HISTORY & EDUCATION

VR-Developer Higher Vocational Education Diploma

2021-2023

UX-Design, Modeling & Game programming.

DEGREE CERTIFICATE


Technical 3D-Artist Currently

2023-Currently

Texturing, Rigging, Modeling, Scripting & VFX.

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BOX Bygg AB Internship

18.12.2022 – 19.04.2023

3D Artist & VR Developer


Self-Employed Graphic Designer

05.05.2016 – 20.8.2018

Created UI's, icons and emotes for streamers chat & livestreams.

SKILLS & SOFTWARES

Sculpting

Procedural modeling

Texturing

Shaders

Python, C#

Rigging

Tools

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  • Zbrush
  • Blender
  • Maya
  • Houdini
  • Substance 3D Painter
  • Photoshop
  • Unity3D
  • Unreal Engine
  • QTDesigner



CONTACT INFORMATION